The Bang Script Roblox is a customizable script designed for Roblox users to enhance their in-game experience. Packed with unique features, it provides entertaining animations, gameplay enhancements, and tools that make your Roblox sessions more dynamic and enjoyable.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
-- GUI Setup
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.5, 0, 0.1, 0)
frame.Position = UDim2.new(0.25, 0, 0.45, 0)
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BorderSizePixel = 1
frame.Parent = screenGui
local usernameBox = Instance.new("TextBox")
usernameBox.Size = UDim2.new(0.7, 0, 1, 0)
usernameBox.Position = UDim2.new(0, 0, 0, 0)
usernameBox.PlaceholderText = "Enter username"
usernameBox.Font = Enum.Font.SourceSans
usernameBox.TextSize = 20
usernameBox.TextColor3 = Color3.new(1, 1, 1)
usernameBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
usernameBox.BorderSizePixel = 1
usernameBox.Parent = frame
local startButton = Instance.new("TextButton")
startButton.Size = UDim2.new(0.3, 0, 1, 0)
startButton.Position = UDim2.new(0.7, 0, 0, 0)
startButton.Text = "✔ Start"
startButton.Font = Enum.Font.SourceSans
startButton.TextSize = 20
startButton.TextColor3 = Color3.new(1, 1, 1)
startButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
startButton.BorderSizePixel = 0
startButton.Parent = frame
-- Destroy UI Button
local destroyButton = Instance.new("TextButton")
destroyButton.Size = UDim2.new(0.3, 0, 0.5, 0)
destroyButton.Position = UDim2.new(0.7, 0, -0.5, 0) -- Position it above the start button
destroyButton.Text = "❌ Destroy UI"
destroyButton.Font = Enum.Font.SourceSans
destroyButton.TextSize = 20
destroyButton.TextColor3 = Color3.new(1, 1, 1)
destroyButton.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
destroyButton.BorderSizePixel = 0
destroyButton.Parent = frame
-- Variables
local movementDistance = 2 -- Distance to move back and forth
local speed = 20 -- Movement speed
local moving = false
local targetPlayerName = nil
local moveDirection = 1 -- 1 for forward, -1 for backward
local lastTargetPosition = nil
-- Start Button Functionality
startButton.MouseButton1Click:Connect(function()
targetPlayerName = usernameBox.Text -- Save entered username
moving = true -- Start the loop
print("Tracking started for: " .. targetPlayerName)
end)
-- Destroy Button Functionality
destroyButton.MouseButton1Click:Connect(function()
screenGui:Destroy() -- Destroy the entire ScreenGui
print("UI destroyed.")
end)
-- Main Loop
RunService.Heartbeat:Connect(function(deltaTime)
if moving and targetPlayerName then
local localPlayer = Players.LocalPlayer
local localCharacter = localPlayer.Character
if localCharacter and localCharacter:FindFirstChild("HumanoidRootPart") then
-- Find target player
local targetPlayer = Players:FindFirstChild(targetPlayerName)
if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
local targetCharacter = targetPlayer.Character
local targetPosition = targetCharacter.HumanoidRootPart.Position
local targetLookVector = targetCharacter.HumanoidRootPart.CFrame.LookVector
-- Initialize or update the last target position
lastTargetPosition = lastTargetPosition or targetPosition
-- Calculate the position behind the target
local basePosition = targetPosition - targetLookVector * movementDistance
local offset = targetLookVector * (moveDirection * movementDistance * 0.5) -- Move back and forth
local targetBackAndForth = basePosition + offset
-- Smooth transition
local currentPosition = localCharacter.HumanoidRootPart.Position
local newPosition = currentPosition:Lerp(targetBackAndForth, speed * deltaTime)
-- Set the new position, ensuring the player faces the target
localCharacter.HumanoidRootPart.CFrame = CFrame.new(newPosition, targetPosition)
-- Reverse direction if movement limits are reached
if (newPosition - basePosition).Magnitude >= movementDistance * 0.5 then
moveDirection = -moveDirection -- Toggle direction
end
-- Update last known target position
lastTargetPosition = targetPosition
else
print("Target player not found.")
end
else
print("Local player character not fully loaded.")
end
end
end)
How to Run the Script:
- Copy the Script: Click the “COPY” button to instantly copy the script to your clipboard.
- Paste the Script: Open your script editor and paste the copied script into it.
- Execute the Script: Run the script within your editor to execute it.
What is the Bang Script Roblox?
The Bang Script Roblox is a Lua-based script that unlocks custom animations and creative functions in Roblox games. Widely recognized for its ease of use, it enables players to personalize their interactions and engage with others in new, creative ways.
Benefits of Bang Script Roblox
- Enhanced Gameplay: Offers unique features like custom animations for a fun experience.
- Ease of Use: Simple commands make it beginner-friendly for Roblox players.
- Community Engagement: Interact with players creatively using the custom script features, improving social interactions in-game.
FAQs
- What is the Bang Script Roblox used for?
It allows users to create custom animations and enhance gameplay in Roblox with unique features. - Do I need programming skills to use the Bang Script Roblox?
No, the script is beginner-friendly and simple to execute. - Can I use the Bang Script Roblox in all Roblox games?
It depends on the game, but many games support custom scripts like this one.
Conclusion
The Bang Script Roblox revolutionizes Roblox gaming by enhancing creativity and engagement. With its easy-to-use design and entertaining features, it’s a must-try for every Roblox enthusiast.
Note: Roblox scripts are used by developers and players to create engaging and interactive games on the Roblox platform. These scripts are written in Lua, a widely-used and beginner-friendly programming language.